Comparing a 2D environment (Adobe Connect) with a 3D (Second Life)
environment.
I have really enjoyed exploring both
Adobe Connect and Second Life over the past week. I must admit that I am far more accustomed to
a program like Adobe Connect than I am with Second Life. AC is fast, safe and reliable. I have often
been described as being very linear, and while I don’t think this an accurate
description of my character, I was attracted to AC’s linear, and dare I
say, conservative qualities. I
didn’t expect to feel that way given my exploratory nature, but using Adobe Connect with a specific goal in
mind; perhaps meeting with a colleague or a student, was far more engaging than
having to log on to Second Life, which is a program I’m still relatively unfamiliar
with, especially in terms of its use an educational tool.
Second Life is ideal
for non-linear asynchronous learning. I
enjoyed exploring SL and evaluating it as a possible learning tool that I could
use with my students. I must say however, that the barriers I mentioned in my
previous blog entries dampened my overall experience and
frustrated me at times. Second Life
requires a very fast operating system and a first-world (at least in terms of speed and dependability)
internet connection. Unfortunately, I don’t have either of those things at this
present time. Therefore, it wasn't difficult for Adobe to seduce me with its highly functional attractive interface.
The experiences I had this week reminded me that simply owning
a computer is not enough to cross over to the digital age. Thankfully, I have a
solid background in IT and therefore was able to navigate Second Life without much difficulty (providing my
computer and ISP cooperated).
Nevertheless, your average person, with a less than stellar internet
connection and inadequate computer resources cannot possibly expect to be able to successfully
navigate an internet dependent platform like Second Life.
Under the right conditions I am a major proponent of 3D learning environments
like SL. 3D learning environments encourage educators
to continue to apply the social constructivist theory and improve models of
Presence Pedagogy (Bronack, Sanders, Cheney, Riedl, Tashner
& Matzen, 2008). I simply wish I had the resources to fully appreciate the
experience.
As a frequent traveler and an ESL instructor in a developing
country the digital divide is
something that deeply concerns me. Both of these technological tools are very
useful, but given my current situation Adobe Connect was significantly more
practical and user friendly than Second Life. However, that doesn’t mean it is a better overall
learning platform. You may recall from my other blog World Englishes that
every Eritrean uses Facebook Basic, not because it is ideal, but because
running the regular version of Facebook is simply not practical given their inadequate technological resources. Let’s hope for a future where everyone will
have access to proper computers and high-speed internet connections.
Sources
Bronack, S., Sanders, R., Cheney,
A., Riedl, R., Tashner, J., Matzen, N.
(2008). Presence pedagogy:
Teaching and learning in a 3D virtual, immersive world. International Journal of Teaching and
Learning in Higher Education, 20(1), 59-69.